To create the body
Step 1
If you would like to create the body of the plane, first, you need to create a cylinder by using the Disc tool in new layer.
Front view
Step 2
Next, you need to press the n key for numeric panel and set Sides to 16.
Step 3
Close the numeric panel and press Enter to confirm the setting.
Front view
Step 4
Next, you need to move ( t ) the cylinder to the first segment of the wing. Stretch ( h ) the cylinder same height as the first segment too. This is because we are going to join the two objects together.
Top view
Step 5
Select the polygon in polygon selection mode.
Step 6
Bevel ( b ) the selected polygon to the same height as the second segment of the wing along Z axis.
Step 7
Deactivate the bevel tool by pressing b key and then press b key once again to activate the bevel tool back. Bevel the selected polygon to the same height as the third segment of the wing.
Step 8
Repeat the process till the last segment of the wing.
Step 9
Select the points segment by segment and at the same time stretch ( h ) those points so that the cylinder is smaller at the bottom part.
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